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It is absolutely fine to use the Community Edition of Visual Studio 2017, since it specifically and explicitly allows you to use it free of charge for Open Source projects. In the end I had to uninstall all versions of Visual Studio apart from VS2017. However, this seems to no longer work and autobuild gets confused if you have more than one version of Visual Studio installed.
Prior to the switch to Visual Studio 2017, it was possible to have multiple versions of Visual Studio installed, and I used to use VS2013 for compilation and VS2019 as the IDE. The build system now uses Microsoft Visual Studio 2017 (VC15), and the Firestorm build instructions have been updated to reflect this. Specifically, you should not do the bit on FModStudio until you have read my notes further down. You should then stop, and read on below here before continuing. The notes in this section will take you up to the “ Prepare third party libraries” part of the Firestorm build instructions. The Firestorm build instructions are currently very accurate and straightforward, and currently there are not many gotchas. The follow section applies only to Windows builds. Setting up your build environment is something you only need to do once. This covers the sections in the Firestorm build instructions to do with setting up the build environment. However, now that they have been brought up to date my page is possibly a little less useful for Windows builds as the instructions are now very good and straightforward, however there is still some extra useful information here and I go into more detail on some things than the official build instructions do.
Firestorm viewer clean install youtube full#
Update: It’s worth noting that I originally wrote this page whilst the Firestorm build instructions were out of date and full of inaccuracies and omissions, and during that time this page was quite useful. If it helps just one other person in short-cutting the issues I have had, then this article will have been worth writing.Īlthough this article is primarily about compiling Firestorm, it could prove useful for other third-party viewers too, although your mileage may vary. I thought it was worth noting down the “gotchas” I encountered, which is what this article is about.
Firestorm viewer clean install youtube windows 7#
A majority of the work is in setting up your build environment.Īfter encountering and solving a few “gotchas”, I have successfully built Firestorm under Windows 7 (64-bit), Windows 10, and also under Ubuntu 16.04 LTS 64-bit, Ubuntu 18.04 LTS, and Ubuntu 20.04 LTS. Fortunately, things have moved on enormously since then and now it is fairly easy to do a private build. Most people will have no need to build their own version of Firestorm from the source code.īack in September 2010 I wrote about the pain of compiling your own Viewer and of the efforts of my friends Mariana and Forestaurora to try to write tutorials on doing it.
Firestorm viewer clean install youtube software#
NOTE: This article assumes that you are a competent software developer who is comfortable with C++ build environments and command consoles. Includes both Firestorm for Windows and also Firestorm for Ubuntu Linux.įirst published in February 2014, and regularly updated ever since.
Firestorm viewer clean install youtube how to#
Extended instructions, tips, and ‘gotchas’ on how to compile and build Firestorm, a third-party Open Source viewer for use with Second Life by Linden Lab.
